It is coool for my eyes to see my game is in Trending as No 1 in India and many other countries.. Huh such a relief you know.. shabaaa...
It is more than a year in my indie game dev journey. Hard one, cracked me and felt the pain in the bones. Yet some how surviving this hard, but very interesting and challenging journey.
Since the game become one of the top free game in many countries, we planned to increase the user experience. On thinking about various ideas we came up with the following
#New game level "UFO" is added with more beautiful art.
# collect twisty circles on perfect line of travel between circles
# there is now a time limit before which you have to move to the next circle
# On moving faster you get more points and a bonus move
# Less ads to improve the quality of the user experience Download from here : Dash - Twisty Circle
Yet another announcement here, about how my new indie game DASH - TWISTY CIRCLE is reaching top charts in some of the countries. This is marketted by the guys from ISHGamers.com . Though the site is in beta yet they able to market well for my game.. hope this works well for other gamers too. you can also contact me @paruthidotexe for the same.
Proud to announce my new indie game Tappy Cricket Lite just launched for android platform in Google Play Store. This is a special launch for the India vs Pakistan match today.
Here is the simple game play video from the android device.
This game was developed using unity5.3 and also to try unity latest services. From Analytics to InApp and Ads, now all are integrated to unity5.3 itself. Just made more easy.
Here is the new game play video for the Dash -Twisty Circle game, a simple game which challenges your brain activity and reflex. Happy gaming
Dash(Tap) on your screen to move along the twisty wheels.
Arrows will spin on the colorful circles, Tap at the correct angle to start moving the twisty arrow from current to the next circle. Game is running at an optimal speed, which will give you a challenge for your brain and reflex.
- Absorbing gameplay
- Brain reflex game created to improve focus
- Challenging yet easy game control : TAP
- Cool looking flat graphics to play for long hours
Happy to announce my release of my next game Dash - Twisty Circle in my Indie game dev journey.
We had made this game using libgdx. I hope you enjoy this game.
Dash(Tap) on your screen to move along the twisty wheels. Arrows
will spin on the colorful circles, Tap at the correct angle to start
moving the twisty arrow from current to the next circle. Game is running
at an optimal speed, which will give you a challenge for your brain and
reflex.
- Absorbing gameplay - Brain reflex game created to improve focus - Challenging yet easy game control : TAP - Cool looking flat graphics to play for long hours - Endless fun for hours, just enjoy your reflex - Leader board - Achievements - Infinite game no levels to worry about
When i am working on my new game "Tappy Cricket" in Unity 5.3.2f1, i faced the following error. Every animation works fine in editor, When taking a build it will not show in the camera inside the android.
When i tap the ball rotates in clock wise or counter clockwise. So i thought instead of writing a code to rotate it is optimized to do it in a frame based animation using Animator component.
Questions :
Why i am not seeing my animated object in Android?
Animation works well in Editor but not in working in Android build?
Answer:
Open the Animation Window [ctrl + 6]
Select the Object which have the Animator.
Now it shows the animations for the game object selected.
For each animation,
1 > do a right click on rotation property
2 > Select Interpolation
3> Select Quaternion
Take the build again it will fix this rotation animation issue for you Android.
For my next game i took a study about the two unavoidable civilizations[ Greece and Rome ] and their effects towards our modern civilization. Either how bad they treated woman, how good they were in art and they are the basics of the most used languages.
Some small of my table of classification from various sources from net.
Civilization
GREEKS
ROMANS
Time Period
Greek mythology was developed first
Roman mythology was developed 1000 years later
Language
Greek
Latin.
Art
Perfection in their depiction of people.
Real life people as it is
Nature of the gods
Greek mythology focussed on the personality traits of gods
Roman mythology focussed on practical roles and achievements
Priests
Greek priests were revered as teachers and healers of individuals
Roman Politicians took the offices of influential priests, called pontiffs, to gain control of the people and popular worship
Superstitions
Greeks were less superstitious than the Romans
Rites and ceremonies were practised to interpret the will of the gods by studying omens Flight patterns of birds, dream interpretation. Priests called Augurs 'read' the entrails of animal sacrifices.
Festivals
Fewer festivals
Numerous festivals, about one day in four was set apart for the worship of particular gods, celebrated by feasts, games and sacrifices
Games
Olympic style games
Gladiatorial games
Public Worship
Theia
Roman gods were worshipped at every public event, including the gladiatorial games
Offerings
Votive religion, based on the exchange of gifts (offerings) for the gods blessings.
Based on appeasing the gods and requesting their help to avenge enemies. Romans used 'Curse tablets'
Blood Sacrifices
Greeks made blood sacrifices but the killing of animals were not part of the ceremonies
Highly public blood sacrifices and killing
Household Gods
Less emphasis on household gods and ancestors
Families would honor their household spirits and ancestors
Women
Greece women had no rights. They were property.
Roman women had quite a few rights, but were still not citizens.
Statues
statues were of perfect people
statues contained all the flaws of real people
Roads
Greeks built roads to connect two specific cities
Romans built roads that connected their empire to Rome
Yep, since it is oct i choose the halloween theme for the game.
This is the thrill ride where you manipulate the speed of character and
ride along the spooky graveyard.
And also released it on oct 31 to android market as ” HALLOWEEN GRAVEYARD RIDE ”
Not having enough budgets to buy apple devices
Tools : Unity3d, Inkscape, Paint.net, Audacity
Download Link : https://play.google.com/store/apps/details?id=com.znop.halloweengraveyardride
Dev Blog : http://paruthidotexe.blogspot.in/
Cheers,
Happy Halloween,
Ponniah @paruthidotexe
Tags: paruthidotexe, Inidegamedev, gamedev, gamedevdiary, androidgame
Working on the special game "Halloween Graveyard Ride" for the festival eve and here comes the #ScreenShotSaturday from android tablet.
#HappyHalloween, #HappyGaming
Here comes the next game in my #indiegamedev journey to treat you for #halloween.
Get ready for the adventure and thriller Halloween Graveyard Ride this year.
The world's most fantastical, fun, family-friendly game is back and better than ever for the festive eve. Play as Pumpkin or one of the spooky Halloween characters, ride crazy on the graveyard. Oh, and watch out for the sudden level changes and bats!
How to play ? Press(long 3d touch) on the screen to manipulate time and slow down the movement of player. But this wont affect the earth rotation or create black holes. Just you are given the privilege to manipulate time, to cross the graveyard and save pumpkins.
This is world's first 3D touch for android inside a Halloween game. Game play changes based on how long you press the screen. Again, It is NOT TAP, it is LONG PRESS or 3D TOUCH.
Happy Halloween!!! Experience the new game play ;-)
"Whenever i think of festival, trick or treat, makeups, But from now i will remember this game"
Today my game Zig Zag Noodles had reached TOP 100 in android market. To be exact to say it reached Rank 77 in "Game -> Casual -> Top new free" category.
If you haven't played yet download and play from HERE
I had a computer table and yet to buy a chair since i am on tight budget i had to wait for one month. So this is my indie workspace for almost one month.
So u can see my suitcase converted to computer table. The small papers are ideas from my brain storming. Note have all the task to do for the my game.
Here comes the launch of my next android game ZigZagNoodles[ http://bit.ly/zigzagnoodlesA ].
This is the third game in my indie game development journey.
I have used tools like Unity5, Paint,net, Sublime text 2 for this game.
Progress started with Alpha version looked like this
Since i am using Unity 5, which is less faster than Unity 4.6 wrt mobile games. Had to go through a tough phase of optimization. Then finally came up with this Beta version which looked like this.
Then finally the polished art, added sounds, end collision effect and the final version looked like
So i'm happy to reach the next mile stone in my indie journey.
ZigZagNoodles is the next game in my indie journey. Game is in wip mode. This is teaser for the screenshotsaturday from the alpha version of the android game.